Eu4 spain ideas #2. Another The Angevin Kingdom can be formed via the “Acts of Union” parliament debate which can be triggered by the following decision: When forming Spain diplomaticly as Castile, you get the event to change traditions and ambitions, but are they different? Archived post. I got 14 innovation so I wanted to maintain it. Whereas Spain is more competent at imperialism with its stronger I'm working on planning my next Spanish run in EU4 (I'm fairly new to the game with just over 100 hours so I like easy Spain games) and I'm working on planning out my ideas Recently I started to play EU4 again after some patches. Offensive It would be a good idea to increase their network and influence in Papal politics, as this could be very beneficial for our Catholic Kings. Competing exploration ideas will give +25%. Content is available under Attribution-ShareAlike 3. Land of I'd advise switching to any culture that isn't Catalan or Aragonese before forming Spain so that you get the insane Spanish mission tree (PU over Portugal, England/GB, Austria). I'm working on planning my next Spanish run in EU4 (I'm fairly new to the game with just over 100 hours so I like easy Spain games) and I'm working on planning out my ideas to unlock. 3% for idea group event every 5 years, and all idea group events competing against each others on that 8. I've just gotten the "Consulate of the Sea"-Achievement and now want to form Spain. GUIDES fo I'm checking out what playing Japan is like in 1. Moderately experienced player (2. Thanks in advance! I mean i want to go for a wc whit a spain in golden century, but I noticed castile has more ideas focusing in controling HRE, military, autonomy, conversion, while spain have more focusing on naval-tarrifs (this suck) and a However, the new ideas following the Golden century DLC has changed the national ideas of both nations. My expansion plans is to mostly stay out of Europe (except to maybe take one or two provinces from France during colonial wars) and just colonize the Americas and Africa and Go to eu4 r/eu4. Spain was a dominant world power during the time period covered by EU4. 3000insg. Get the Master of Mint admin advisor. -50% native uprising is nice, and basically adds to a 0% when combined with the middle option for colonising. Changed 'Devout Catholicism' name to 'Devout Christianism' Added Church Power and Fervor in case of being Protestant or Reformed If you colonize yourself, Expansion ideas, they are really strong. Involve little in europe internal wars. Have large colonial nations. The next idea groups should be a combination of admin, diplo, influence, religious and humanist in some order. Then religious and conquer the Maghreb. The GC you have left. Spain is ranked in the It could be argued that these decrees could in EU4 game terms be represented as Castile "integrating" Aragon and "tag-switching" to Spain. 3%) Exactly, he wants to form Spain, and he mentions both colonizing and playing in the Mediterranean. It If that's the case pick diplomatic ideas first, influence later. Abundance or, on the other hand, lack of admin, diplomatic or military points may be an influential factor for (not) choosing an idea group from the corresponding So with these in mind, I wanted to ask you guys what idea you think would be most suited for such a playthrough, between Diplomatic and Influence - I can't take both since I've already kind of have them planned out: Diplo/Influence -> Admin/Humanist -> Exploration -> Expansion -> Offensive -> Quality -> Trade -> Economic Idea groups [edit | edit source] Administrative ideas provides Granada with extensive coring cost reductions to help with integrating the reconquered provinces of Iberia. Title pretty much. for a Spain is the Emperor-run you should have played at least one non-Austria-game in the HRE. Once you are finished with (most of) the mission tree, there’s very little to benefit from being Portugal. Maya [-Maypan, -Cocomes] Colonial Nations The idea was to create a variation of the Colonial ideas based on the primary culture of the nation forming, in this way the various colonial nation won't feel similar 1. Once I form Spain, I'll use that colonist from the national ideas to base jump around Africa and then into the East Indies as best I can. A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Spain is probably too big to take on directly, unless you have Russia, Austria, and Burgundy on your side, even then you will have to bait the Spanish to attacking your troops in the Austrian mountains; if you can do that, you'll be fine, if you don't want to do that, I suggest you take the best military ideas and expand Eastwards as fast as What's the most efficient way to go about colonisation? I always end up putting tech above idea's meaning I don't have my actual colonisation nations until like 1540's. r/eu4 A chip A close button. ADMIN MOD Trying to forma andalusia as granada. Especially if you are aiming for a more relaxed game where you don’t completely dominate every single trade company region you set foot in. Nobility. With Spain's missionary bonuses, Religious Ideas basically give a CB, +1 tolerance of the true faith, and -25% stab cost modifier. gg/ludiethistoria/europa-universalis-iv/europa-universalis-iv-dominationThis video was sp While Catille and Aragon get their modified versions of the Spanish Tree, Portugal has their own separate tree. This time I've had plenty of military tech so I Distance to the New World means that for example Holland or Denmark can't start colonising as soon as Portugal and Spain, forcing them to stay in their continent longer. Is there a top tip to make colonisation quick and easy as Spain/Castile? Oh and which Idea group is better, Spain or Castile? Thanks! PS. Military: Offensive and Quantity for siege and manpower. Dip rep, inst spread, autonomy change. Move the 'A Spanish Armada' Idea modifiers to the Naval Doctrine; Ideas. -With Expansion ideas, you get a permanent +50% movement speed from Free Forced Marches. Religious ideas provides a reliable casus belli against the Christian states that will be a primary target for much of the game. 10 items. León is a nation in Iberia. Restart to a game where you can ally France and then wait for Iberian Wedding. Not saying it's a big difference, but I feel like Castile is a bit better and I'd like to know why Spain is considered better for WC Reply reply cywang86 Your progress with your mission tree. r/eu4 • Conquering Mecca and Rome as You can get the required papal influence by converting provinces in Africa, which should be pretty easy with Spanish ideas. However, AI nations have weights assigned to the idea groups to make their choices random but still somewhat historical. As spain, you don't usually need much from the religious tree; you're probably not going to be doing much in europe to need the relations over time, and your national ideas give you +3% missionary strength and an extra missionary. As said, vassalize Portugal (or try to get a PU) and as ideas i can recommend Influence, Admin, Aristorcratic + Idea of Aris/Admin. I don't like playing Vassals, I will only PU Portugal, Naples and France (and maybe Austria) and don't make me have to pick Influence Ideas in this run. Up until now the Spanish [Root. Nope, that's not correct. g : +1 missionary strengh) and it give +1 -They pair super well with Plutocratic Ideas (you can get an easy 70% Merc cost reduction with Elite Mercs reform). Trade companies give a bit of a bonus to naval force limit. -You can get a +0. - It increases requirements for unlocking national ideas from 3 to 4 (You need to unlock 4 ideas in order to unlock one of your national ideas) Compatibility . Advancing within an idea group is done sequentially and each unlocked idea enhances a 355K subscribers in the eu4 community. If you're going full trade, try going economic, too. Castilian for One Faith, Spanish for everything else. Get app Get the Reddit app Log In Log in to Reddit. Trade ideas are also a strong group regardless of nation. Question When I form Spain as Aragon will I get the Spanish Mission tree? Or will I be stuck with Aragon’s tree. Complete the Spanish Mission Tree. Humanist makes rebel management trivial, gives a better relations over time boost, the cultural ties boost. So you don't even need admin or quality. (8. . So apparently, you can get out of guaranteeing countries and not get truces with them afterwards. Log In / Sign Up; Advertise on has at least 3 cities and Spain does not exist. I'm a decently I'm up to date with institutions and I'm tech 10 which is also up to date. Spain is a country with artillery bonus so offensive + economic idea policy has great effect Just colonize and expand your empire overseas. Since then, a plethora of countries, bishoprics and free cities have emerged to fill the void left by the fall of the Hohenstaufens. As Spain have Mexico, Panama, Havana, Cuzco in colonial Nations under you. ; Just formed spain by uniting Castille with Aragon and now i'm stuck on which military idea I should proceed with. If you see yourself going against a large naval power (GB or Ottomans) in the mid 1600s I like the discipline in Spain's ideas, but the naval NIs rarely matter. Which actually happens to be most of Spain. First advice, swich your EU4 to English ASAP, the German translation is terrible (at least it was when I started). One of them requires me to become the HRE Emperor. And yes, Aragonese ideas aren't great, but after admin 10 you form Spain and get their pretty good ideas. yeah then go for the colonizing route. You get +20% siege ability from spy networks. Can you, wise companions, tell me the order you would choose? Recommended ideas: -Exploration -Expansion -Quantity -Administrative -Economic -Religious Thank you in advance! Any nation on the Italian peninsula is a viable option for forming Italy. They are Spain also has discipline as the Ambition vs. I got Diplo ideas (not Influence yet) but as you can see, even the electors I allied, improved relationships with and have a royal marriage with are still pretty far off voting for me. Members Online • Target_Spirited Plutocratic Ideas is a good luxury idea group, IMO; the manpower recovery speed and goods produced are potent. Monarch power points available. ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Members Online. The country: has an administrative technology of at least 10. Do you guys have any recommendations? I'm particularly interested in wich military idea groups to pick. GetCapitalName] [Root. I agree with everything but definitely would recommend getting religious ideas 4th or even 3rd as Castile/Spain since it helps you get a ton of papal points while converting the new world, not to mention the age bonus from completing religious ideas or the prestige from missionary from the age of reformation (or the role play aspect). That said, going Protestant does have advantages for a colonizer, they get a +15 settler bonus which your colonies will have as well, making them much A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. France is a bit of a different case, and it one of those countries that can really go either way. is not a subject nation other than a tributary state or a cultural influenced state. It's usually my opener unless I'm playing as a colonizer or a major Nope, that's not correct. In this article, we will delve into the Spanish ideas in EU4, exploring their historical significance and how they can influence gameplay. I prefer to use more Use my link and get EU4 Domination for yourself - https://www. Then get exploration and expansion ideas. Primacy of the Nobility. Except neither Portugal nor Castile colonized much in NA. Exploration ideas are atrocious, take them just to do the Want a chill expansionist game, going down the mission tree and repeating history? Take Exploration, Expansion, Religious, military idea of choice, and Trade. When forming Spain as Aragon or having ever been Aragon, they keep their top half of their Aragonese missions tree, while getting R5: Doing a Spain campaign and trying to get their achievements aswell. 35 Castile Guide - THIS Is The NEW PERSONAL UNION MASTER I make an EU4 Guide for Castile for Europa Universalis 4 1. Not all formation decisions allow you to switch; Spain is one of them. Understanding a country's National Ideas in Europa Universalis 4 can provide efficient playstyles and make the game more enjoyable. I'm looking into playing a campaign over winter break, and I noticed that Castile and Spain no longer have the same Spain [-Andalucian -Aragonese -Basque -Castilian -Catalan -Galician -Leonese -Portuguese ]10. Spain has a better army, more land mass, manpower, and room for European expansion. Reply reply more replies More replies More replies More replies. A Members Online • turo2538. France and England (Scotland remained free) did a decent amount but massive native federations kept most of Europe out. Religious Ideas will provide the Holy War CB, and can then be exchanged for Offensive and its Policy with Innovative together with Espionage Ideas to maximize siege ability, Diplomatic and Espionage can be enacted to take more in a peace Deal while causing less aggressive expansion, after a peace deal Administrative Ideas and its Policy with Court reduce 351K subscribers in the eu4 community. It doesn't help you produce mana, but it helps your gold and manpower economy. 4. Build Churches where they give you a decent return on your investment. I decided to listen to the others who answered this thread, so I took expansion ideas and I'll always hope to get a 5 or 6 admin skill monarch lol. Maybe I'll delay forming spain for another 10-20 years as the general idea I got from the answers on the thread is to kinda delay it I once played Spain but it was some 2 YEARS AGO :-) them. As for ideas I'd recommend diplo first (to snipe PU's and maybe trying for emperor) and then Admin and Religious. Don't give me the "No CB Byzantium" BS. Are the Spanish Ideas better, and do I keep my idea progress? Skip to main content. Members Online • Jredman2425. Colonial-British 2. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Skip to main content. 36 Byzantium. Jan 13, 2018 @ 10:26am Originally posted by 能+1还玩什么EU4: Go to eu4 r/eu4. A Spanish ideas are good especially the extra colonist it makes it very easy to colonize, plus it gives some army bonuses too. Now i'm not sure anymore wich idea groups next to Exploration and Expansion to choose. Diplo is my go-to first idea in central Europe; helps you get allies, helps mitigate the magrillion AE you'll get from taking provinces in Italy, and is Sardinia-Piedmont and Two Sicilies: Both have excellent ideas and great mission trees with PUs, the former is slightly better in this regard. I'm similarly lukewarm for the prestige, papal influence and tariffs. I normally play Castile into Spain but thought I’d mix it up a bit and enjoy some of the mission rewards first plus get some achievements. Spain is a straight upgrade over Castile for everything except colonizing and converting Go to eu4 r/eu4. France got Barcelona because they occupied it and you gave it to them. Also: keep the Castilian ideas, when forming Spain. Essential owns all 4. ; The Roman Empire's National Ideas provide stability and bonuses From Europa Universalis 4 Wiki. Yes, I know the information on the interwebs say that Spain can form Rome, but I want to be absolutely sure as I'm pretty sure this run is the All idea groups have bad events associated with them, and from the glimpse of it Offensive and Quality are both 2:1 on good/bad. you need to be Catholic to take full advantage of Spain’s ideas. Log In / Sign Up; Advertise on Eu4 is one of the best historical strategy game ever released, but it can end up getting quite repetitive once you’ve reached a certain amount of hours. If i want to take them you can fight them since you are stronger than both because of +35% manpower, buildings + expand yeah then go for the colonizing route. I am a total noob, I have all the DLC I've yet to play eu4 since the Golden Century update, as I just haven't had enough time to get a nice game going. Reply More posts you may like. If you specifically want an RP campaign to build troops that are as strong as possible, then Spain's ideas are pretty good. Want to max blob? Take Trade and Economic will both improve your money situation, and both come with some nice policies that mesh well with Spain's ideas/events/etc. Spanish ideas are superior once the initial colonization is done and the Spanish missions offer plenty of Religious Ideas will provide the Holy War CB, and can then be exchanged for Offensive and its Policy with Innovative together with Espionage Ideas to maximize siege ability, Diplomatic and Espionage can be enacted to The kingdom of Castile in 1444 is the largest and most influential country in the Iberian peninsula, bordering Portugal, Aragon, Navarra, Granada, England and (indirectly) Morocco, Tlemcen and France. In competitive EU4 mp quantity > economic > quality is the meta. It is one of the recommended country starts for new players. THe quality was a waste of time as france and ottomans are the only countrys that gived me trouble, and by the time i got the quality idea i was avoiding wars with france because i was not interested in conquering her . In the guide I have the Ideas I should take, but not the order in which I should take it. Reply cywang86 • • Additional comment actions. I e noticed that I've got a couple of ideas that are my mainstays, so I wanted to know if y'all had some too. My end goal is mare nostrum but I get bored during the middle usually and want to colonize as well. Artillery fire, discipline, heavy ships combat ability, +1 admiral maneuver (which is the best pips for admirals) and increased fleet size. Also, there is an idea for annual inflation reduction in the economic group. The best rule of thumb I have to offer is "if it was formed historically it'll have the ideas of only the guy who formed it historically", which isn't even that good (England->GB, France->France, Castile->Spain, sure, but at the same time Germany/the HRE don't change your ideas but the TO You shouldnt take Exploration + Expansion early for a WC, not even as Spain. Log In / Sign Up; Advertise on 67 votes, 31 comments. Significantly overpowered Spain after not bothering with colonial ideas. Log In / Sign Up; Advertise on Spain is better off being catholic due to their national idea giving +2 devotion but you will have a LOT of trouble controlling the curia with all the catholic nations. While you Go to eu4 r/eu4. And I'd advise to finish as many Aragonese missions beforehand as possible. Btw influence ideas can ne great in the future, rn i just have Naples, Navarra and Aragon but soon I'll form Spain. That said, going Protestant does have advantages for a colonizer, they get a +15 settler bonus which your colonies will have as well, making them much faster early on. Expansion is an easy go-to for Castile. But it seems like Castille's ideas are more weighted towards early game religious conversion and diplomatic expansion, while Spain is definitely more military focused with some nice Naval ideas as well. That +1 artillery fire is godly Reply reply despote1 • Holy orders are usefull for two things : the direct bonus listed (e. Isn't this the way to India? Discover the Americas as IMO the ideal setup for Spain is Expansion > Admin > Religious > Quality/Diplomatic > Influence/Economic/Offensive. From Europa Universalis 4 Wiki. If you want to save scum until burgundy likes you, do that. Plus Iberian wedding happened to early and I got Portugal too soon due to I just hit admin tech 7 and I'm kinda confused as to which idea group to pick so give me some suggestions. I'm wondering what idea groups to choose. Spanish ideas don't even have a global settler increase modifier and historically they were one of the biggest colonizing forces that have ever existed. Increasing This guide is meant for single player. Open menu Open navigation Go to Reddit Home. With Spain you also get Spanish Tercios in the age of reformation making your troops very powerful Reply reply They changed Spanish ideas in the recent patch so now I'm unsure whether to take the new ideas or just keep the old ones. And the siege ability is super nice, not just from the idea but also the extra diplomat(s) and spy network construction. Don't block that idea slot too long. Then fell free to colonize with 1 extra explorer from spanish ideas Reply reply A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. This means that if you play Portugal Skip to main content. At this point you no longer need any of Spain's ideas to complete your WC, so assuming you have some diplo annexation cost reduction stacked and could integrate them in fairly short order, you'll absolutely benefit from the admin 350K subscribers in the eu4 community. TheLonelyWind • I don’t fill it out passed the second idea, I just drop it when I feel strong enough no one can challenge me and pick up admin or religious Reply reply More replies. Still the amount of trade coming from the Ivory coast, Caribbean, and across the middle east I was easy earning 1k ducats a month by Comparing the two idea sets, both are extremely strong. 37. It is absolutely baffling how the documents that ended the separate legal identity of You need religious idea for colony control for future periods ( Reli + Explo policies ). Spanish Ideas are kind of crappy for a WC. Reply reply More replies More replies. New comments cannot be posted and votes cannot be cast. I normally take Granada first, may take Tangier as well, and then urge to the golden mines of the Americas. Admin ideas or maybe only the first 2 idea slots until CCR if you really want a fast WC. This limit can be turned off in options before starting a game without disabling achievements. Great Britain on the other hand has a better navy, trade node, and economy. Generally that means where you get 0. If you buy something we may get a small commission at no extra cost to you. So I decided to make a list of the most original and fun campaign. Since Spain gets 15% morale of armies is it better to Normally in the latest patch offensive without question, assuming you have manpower. currently doing a run as Aragon -> Spain -> Roman Empire. Most of it's National Ideas is miltary, Discipline, Manpower and course need I say Elan!. Also religious may be a good idea for coquet of North Africa Reply reply AlexanderXIII • Religious especially since outside of Europe there won't be any catholics which means free cb on everyone. For admin pick administrative but only up to the second idea to ease conquests, pick the rest of them later on when you have too much admin that you know what to do with. 10 more income or better per month if you build it. GetTitle] has technically been the ruler of many states that together have been known as Spain. r/MapPorn • Saw the Argentinian one, Last name origin of Colombia departamental governors. I have already finished exploration and expansion so I need something to eat up my military points. Defensive only give morale. Trade Ideas. Settler Growth for Castile. Trade+Quality gives a policy Militarily Spain is clearly way better. That being said I think military ideas are great provided you’re not going for a world conquest or ultra blobbing run. Spain has naval force limit boost and heavy ship combat boost. province warscore cost, playing for PU's which let me get Russia, Spain, and Great Britain), Admin which is critical for the large expansion you're going for, Offensive because it's just good, and Influence Explo - Expansion first. I think I should give up on my Mughals Wc run bc i only have 3kish dev at 1640. This is a compilation and strategy article for Portugal. Colonizing, conquering, and/or developing coastal provinces. Plutocratic Ideas is a good luxury idea group, IMO; the manpower recovery speed and goods produced are potent. 351K subscribers in the eu4 community. For military I'd go with quantity first, offensive later. If you want to conquer Europe take administrative first because it lowers your coring cost and coring time. I Always make Spain, Italy & Ireland your PUs when given the option because the bonuses you get are till the end of the game and are huge when stacked together. I currently have rivalry's with England (which is expanding in the Caribbean and Europe) as well as France which seems unspotable beating an Austrian alliance plus a About to form Spain as Castille. Reply reply stag1013 • Fair enough. They take Exploration and Expansion idea groups while you choose other ideas to do your thing. r/eu4 • 1. This tool comes in the form of an event aimed at simulating the historical ascendance of the Habsburg family to the Spanish throne. Have been reading a few WC and OF guides too. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Spain has more missions than Castile in Europe (PU CB on GB / England and Austria for example), so if you have already completed all the common missions in Europe, it is a good idea to form Spain. I already picked innovative ideas first since I fought Switzerland and Ferrara early on with humiliation CB and Show Strength gave me enough mana to tech up super fast. Exploration for Spain could be argued about, since you can get to India earlier and faster - but Expansion is too much. (Also finished tripoli what finished my problems with First idea depends if you want to play the traditional colonization game (which I personally find extremely boring) or if you want to take over Europe. Spain is still arguably stronger, with better military bonuses and extra missionary strength, which will help a lot against all those Muslims. I'm getting close to finishing all missions as Aragon, and if I can still form Rome I'd like to switch to Spain in the meantime. Also I know Spain’s ideas are It's a bit obvious, but trade ideas are indeed really great for extra merchants if you don't take colonization ideas. Trade ideas are a bait if you have TCs. And Spanish ideas have a colonist which you can use for some lightweight colonization even if you don't have exploration or expansion ideas. Moreover, Spanish ideas seem a bit weaker to me if we compare them to the Castilian ideas. The Historical Context. Colonial-Latin 4. Expand user menu Open settings menu. More posts monarch power. However in my current game i went with quality bc as spain i felt like i need some naval buffs, but didnt want to waste a whole idea slot on naval or In the game Europa Universalis IV, I am playing as Castile in the 15th century, and I'm trying to survive the civil wars that plague the country!1. And then ditch explo for more necessary ideas. As such, things like core cost reduction are *vastly Also keep at least +100 relations to complete the mission "English Alliance" when you want to conquer Castile/Spain. One opened with Aristocratic > Infrastructure > Divine (from gov reforms) to get the dev cost reduction and play skyscraper tall. Europa Universalis, Imperator Military ideas are meh and not really needed especially since you'll be mostly fighting natives If you're planning on doing the spanish mission tree or spain is the emporer then diplo is handy. S+ Milan: Easily the strongest italian nation, has great military traditions, it can take back their [EU4] All of my mods. If you suddenly want to do what they were doing, you have to choose the idea groups they had. I used this idea set to constantly show strenght rivals, expand infrastructure and dev, while being ahead of tech. once you have 2 under your belt and policy active it is time to betray (hopefully) the castillian (maybe) or the spanish. Sometimes I get the PU with Aragon and Naples, and then I don’t Go to eu4 r/eu4 • by Spanish idea, it's more like Castilian improved idea. Capital. Exploration ideas will be vital if the player Spain is much more for playing a tall colonial game. If you want to do a WC there is no need to focus on colonizing, that is a waste of your time as Aragon or in most European WC's. r/eu4. I currently have rivalry's with England (which is expanding in the Caribbean and Europe) as well as France which seems unspotable beating an Austrian alliance plus a I'm pretty new to the game so I saw that Castile was pretty easy and fun game and so far it has been, which is why I didn't choose aragon. You can annex them later and I suggest taking Influence. The best idea groups are admin, but they’re limited. * versions of the game. 35 Domination. Build shipyards. Each idea group consists of 7 ideas. With Castile, every NI has something good to offer. Current Game Version Compatibility: 1. It does not exist in any start, but can be formed due to rebellions, as part of a war settlement or as a peacefully released vassal. Try to get some strong allies (England and Austria are usually always up to fight the French) and build up your army by investing in tech and ideas. You'll get Aragon for free, but you'll need to I need to know because I just raged quit forming Rome as Spain. Montferat restoration of Byzantium : restore the great byzantine empire playing as Montferat (or Italy), starting as small Admin for stacking advisor cost reduction-take both ideas and you get -60% admin advisor reduction, super easy to find an other 30% and run level 5 admin advisors all game. Every guide I've seen has chosen different idea groups. You'll also want either religious or humanist because of all the Sunnis in the area. I did buy the dlc as Castile/Spain is my favorite country to play as, so I was hyped for the reworks in that area. 35 with Domination. 10 from forming sardinia piedmont, 15 from austria ideas, 10 from catholic, 15 from parliament debate and 25 from influ ideas. Members Online • Take Spanish ideas. 20 Army Professionalism / Year policy from using Merc - Court ideas, I think, for an easy 100% professionalism. I want to take a military idea next since I will be going to war with France in the next decade or so. 35 patch rebalanced many of the idea groups (and many of the WC Guides are pre-1. Log In / Sign Up; Advertise on Spain is one of my favorite games and I’ve already played it many times, but now I would like to do a pro Spanish inquisition game, since I recently bought all DLCs. Even with explo as 3rd idea portugal only has 1/3 of the caribean and spain has part of the coast of brazil. Could someone just give me What should be reworked in eu4 that you want see get reworked the most? upvotes My preferred Spain is to actually start as Aragon, keep Naples, snipe Byzantium and try to get the BI. ADMIN MOD Best Idea Groups for Spain . 0 unless otherwise noted. How To Get The Habsburgs as Spain/Castille (EU4) BY G. . With the recent centralization of the government, however, and the creation of a new type of Parliament in [Root. If you have enough dip mana, go for it: take 2/3 ideas, hire some Marco Polos, send colonists max distance, fulfill some missions. Spain’s are fairly well rounded: 15% morale and 5% discipline is pretty great militarily, and they get it early so they’re a potent I did a Spain game with Defensive (second idea) + QUality (5º idea). Build trade company investment for force limit if you need more. Castile has the advantage in colonialism, which matters in the early game. 5k hours) but never been into the min-max side of EU4, mostly RP or achievement hunt. You don’t actually need QFtNW to get conquistadors and explorers, because Grant New World Charters gives you explorers for free, and Establish New World Missions gives A country guide on how to play Castile/Spain in eu4, covering ideas, starting moves, allies, expansion, and other tips and tricks!If you enjoyed this video, Yeah, this is exactly right. Religious State. Monarch. Diplomatic always useful. I'm playing a colonial game as Castille (>Spain) and I'm using a guide. If you are less concerned with colonizing, and want to conquer stuff in Europe, you'll want a military idea next. Description. That said, going Protestant A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. A place to share content, ask questions and/or talk about the grand strategy game Skip to main content. Tsechilidis This post may contain affiliate links. Our country: If is Catholic: Has at least 50 papal influence; Else: Has at least +2 stability; Has an Inquisitor advisor; The Papal State, if exists: Has at least +150 opinion of our country; Our country: If is Catholic: Gains a cardinal in Start going hard into militairy ideas. Also, I'm pretty inexperienced with EU4. ADMIN MOD Aragon —> Spain . Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Forming Spain and taking Spanish ideas yet another 25%. I did a Castile>Spain playthrough last week and realized that, unless you have to take Quest For the New World for a mission, taking Exploration Ideas seems kinda pointless. Military ideas are meh and not really needed especially since you'll be mostly fighting natives Trade Ideas, obviously. Members Online • Away-Development-228. Except you don't get Spanish missions if you form Spain as Aragon. Colonial-Dutch 3. My first two ideas were Influence and Admin. Religious ideas + Spanish ideas + Catholic + Blobbing in to heathens = infinite papal influence = 100 mercantilism Btw influence ideas can ne great in the future, rn i just have Naples, Navarra and Aragon but soon I'll form Spain. Religious idea group is not very useful for Spain because of their national ideas. In single player you can succeed without military ideas. Something Italian ideally because Italian cultural union = awesome (but Iberian and French are good too of course). Historically, Castile joined with Aragon in a personal union to form Spain and went on to Just formed spain by uniting Castille with Aragon and now i'm stuck on which military idea I should proceed with. Go to eu4 r/eu4. Spain does not exist. Even if you don't take Exploration or Most of the time I play either Spain or Great Britain, though it's hard to decide which one is overall better not in a certain time period but out of everything. Burghers #1. But I have no admin ideas so I'm behind there as it's already 1522, I'm only half way through trade ideas but I've completed aristocratic ideas and have started on a second military idea set. Its empire spanned across Europe, the Americas, Africa, and Asia, making it one of the most influential and wealthiest nations of the This page was last edited on 27 November 2014, at 07:28. Feel free to share more if you have any idea. The best rule of thumb I have to offer is "if it was formed historically it'll have the ideas of only the guy who formed it historically", which isn't even that good (England->GB, France->France, Castile->Spain, sure, but at the same time Germany/the HRE don't change your ideas but the TO Going for my first WC and OF attempt as Castile soon. Spain has a very powerful tool in her disposal in-game. I know the 1. If not, ally Castille and Aragon so when France declares, they have a I just want to know whether or not Spain can still form the Roman Empire. That is very useful for your military. And you automatically get a nations colonies upon annexing them, you can also vassalize or PU Portugal and let them do Which idea groups do you all like very much? I'm not speaking objectively, but in general. This sets them up to have a powerful army very quickly compared to France, who get manpower as a tradition, get +20% morale as their second idea, and +5 discipline as their ambition. In the case of Portugal, the value you get out of them is even greater. The most powerful states which hold provinces necessary to form Italy in 1444 are: Florence, which can easily form Tuscany and expand from there. Idk about meta but it found it an interesting choice when playing berber nations because the three North African trade nodes inexplicably don’t connect to each other, and most of those nations get pretty good privateer efficiency bonuses. I would go something like influence Any tips for Spain WC. I'll take pot shots at France while I'm at it and make sure Portugal doesn't ally anyone significant. is not at war; is not a nomad nation. Idea groups help? Discussion Oh god it is hard to do it in iron man and it's taking me so many attempts because The papacy also gives you an easy inflation reduction mechanic, and if you decide to form Spain via the decision, you need to be Catholic to take full advantage of Spain’s ideas. Jump to navigation Jump to search. - The Events - - National Ideas - Exploration Ideas (Diplomatic Power) Expansion Ideas (Administrative Power) Religious Ideas (Administrative Power) - Estates Privileges - # Clergy. It doesn't help you produce mana, but it helps your gold and In this video titled EU4 1. In order to form the Roman Empire, you usually form Spain first, because it's a free diplo annex, but it is easier as Aragon, since you can go Finally, we made a limited rework to the Spanish Ideas, to make it work a bit better with all the other content: Buffed Spanish Naval Doctrine. owns core provinces In that case, I'd probably keep Aragon's ideas if I were you, just in case you want to play Spain "properly" at some point in the future. Ditch exploration and steal maps instead. Spanish ideas have +5% more Morale of armies, and +5% Discipline compared to Aragonese ideas. ; About Europa Universalis 4 Wiki; Mobile view Since Spanish ideas are strong militarily I usually go diplomatic or influence 3rd but a strong case could be made for religious as well. - It increases idea limit from 8 up to 12, so you can use more ideas. Share Mostly because the first Missions [edit | edit source] Main article: Castilian missions Spain's missions focus on completing the Reconquista, projecting power into Italy and the Holy Roman Empire, and expanding into the New World and the East Indies. nexus. Castile has dip rep and missionary boosts. The papacy mechanic is just badly designed imho, thats why most people go protestant. Aragon is quite a big piece to integrate and if you want to reduce the effects of the Spanish ideas are usually better unless the trade is very important for you. And if you blob you don’t really need mil groups, although offensive is solid. 352K subscribers in the eu4 community. Best choice depends on policies but avoid defensive and qaunity. Though honestly, the trigger rate for idea group events is so low it's not really worth considering. You will highly rely on mercenary to fight in late game as gold from america and trade Castile and Spain’s differences can be summed up in two words — colonialism and imperialism. Exploration ideas first-- you'll probably want to colonize a single province in Mexico, and start annexing land there to get colonial Mexico up and running, then start colonizing down the Ivory Coast. I personally love Espionage ideas despite their bad reputation in the sub. is not Portugal; Playing with normal or historical nations Allow. 35), so was looking for some advice. I Maritime is essentially quantity ideas for your navy, it’s actually sort of useful if you want to privateer the shit out of people. It's a bit of a shame since one of the best ideas in the group, monthly autonomy reduction The old Duchy of Swabia ended with the execution of Conradin, the last of the Hohenstaufen Dukes, in 1268. Spain starts off with +15% morale, and their first idea is +5% discipline. I actually have come around to preferring humanist in any game where I either am a Republic or have missionary strength as an NI. If you're looking at power more generally, though, EU4 is a game that's far more focused on expansion and consolidation than troop quality. Slot 2 or 3 (or both ;) will probably be the best time for that. third I would go quantity because it’s the best mil set in the game by far(it also helps with ae because more troops makes you look scarier to a coalition) then A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Thats -30% AE Let me clarify some stuff, inno isn’t a good idea group AFTER the first 3 ideas, so take it first but don’t finish it, I would go diplo second because you are more worried about ae in Europe than the core cost from admin. GetName] has suggested that it is time that we For the area, see Leon (area). Each play through is different. Gain the trade bonus for naval supplies. There’s assorted other ideas in there, but those are the most relevant ones. Tip Hi, any tips for best ideas for Spain? Archived post. uware ermi qjgsejn gqwoa ywyr ikgr ctzjl qanus ktywdi egnxhq