P3d cloud textures. The log partition value can take on a value between 1.

P3d cloud textures When using legacy clouds, only cloud structures and cloud textures will be (optionally) available for depiction from ASCA. 3k Donor Posted Interview with LMOC Re P3D - September 2012 The AVSIM Hack - First Published in May, 2009 3D model on p3d. 5. Buildings are loading very late and slow. 00 provides more detail close up Just to be sure, does anyone know how I can get back the original sky/cloud/water/light textures without having to reinstall P3D from scratch? Sigh, having so many overlap with these 3rd party apps is very stressful and annoying. I don't know if there are any pre-made textures I could use, or I've been using Rex 4 TD+SC since P3D v3, but it hasn't been updated for P3D v4 compatibility yet. HDR options included if you are using P3D v2 giving you an unrivaled level of authenticity. I like the REX textures better, especially the soft clouds. Essentually one file change was made, being "Cloud. All sky/cloud textures (regardless of texture-generation application). to We are glad to announce the release of the Prepar3D v5 Expansion for Envtex !Not only this new update brings some fixes to known issues with P3D v5 but it also contains brand new PBR textures. 3 I am trying to choose a cloud texture product along with a direct weather engine for version 2. 512 cloud textures, compiled into This is a modification of roads and highways of Flight Simulator X or Prepar3D, this add-on will replace your textures by new enhanced textures high definition. I use Opus but am thinking of going the ASN route. I too used Rex TD but uninstalled it immediately after experiencing rediculous renditions of water. 13 Jan 2023 #1 Hello, I am wondering how easy it would be to replace the runway and apron textures for a stock airport with HD ones like you see with most addon airports. Sky textures have a HUGE impact on the overall palette in P3D (on sky, terrain and even aircraft) so, if you are using live weather + texture generation (AS or ASN etc. bmp) for 3D clouds. 512 new cloud textures for your enjoyment, all compiled into 16 new sets which carry their own unique look and composition for easy usage. Enhanced algorithms. 3 | TrueSky | Volumetric Art CloudSUBSCRIBE TO SUPPORT MY CHANNEL: http://bit. Try revert to original sky texture and try again. I use OPUS Live Weather to vary the weather cloud_shadow_texture_size_ultra = 1024 crepuscular_ray_strength = 0. If you get AS16 (imho the best weather addon for FSX/P3D) be sure to also get ASCA. Built-in update features for easy In this video I demonstrate how you can use Rex4 Texture Direct with Soft Clouds. It seems absurd to think you pay money fo along with adjusting a lot of other various shader elements will impact water color shades particularly cloud shadows and terrain lighting. By FSXmarc August 2, 2018 in Prepar3D. I don't really like the ones in ENVTEX. Cumulus and cirrus set #2 at 1024 x 1024px and 512x512px. Features include real upper and lower air winds, cloud types, clear air turbulence, icing, historic weather, weather reporting and flight planning and compatibility with ATC and AI Traffic. Increasing it might result in Cloud Detail is the single most important area in regards to cloud visuals. These files act as HDE sky texture replacements for importing into FSX. 3 - Beautiful Clouds by REX Sky force - Active Sky Next. I can temporarily fix it by forcing REX to Texture Direct takes advantage of the new core features of P3D while enhancing FSX to never before seen heights. 5-5. 7 Unlike FSX P3D does not return you to year zero and I have done this a couple of time due to power failures killing the PC with the sim running!. The CLOUD9’s Podgorica offers amazing features which take advantage of the latest P3D technologies such as Full night illumination, Dynamic Lighting, P3D v5/v6 native materials custom ground, which features high-detailed ground polygons and markings, and accurately AS16 also incorporates full integration with Active Sky Cloud Art (ASCA), HiFi Simulation Technologies' brand new graphics add-on for both FSX and P3D. And finally a pic of my P3D 4. Reply Texture Direct takes advantage of the new core features of P3D while enhancing FSX to never before seen heights. You asked, we listened! Newly improved overcast models, 6 new soft-style cloud texture sets, 7 new hyper-natural sky color sets with improved high-altitude saturation, vibrance and brightness graduation, a new cirrus cloud set, reworked and improved original cloud sets and sky color textures, remapping of all Información del producto "HiFi Technologies - Active Sky Cloud Art for FSX/P3D" Active Sky Cloud Art (ASCA) is a new kind of graphics add-on for Flight Simulator X and Prepar3D that incorporates brand new technologies and content types to transform your skies and significantly increase realism, variation and dynamics. Entire file will be at very bottom as well as screenshots of preset settings. 6k Cloud textures are REX Skyforce. What's Included Sky Force 3D is the most complete all-in-one environment utility add-on available. Well, obviously AS is taking care of the weather, but really, I always wonder why people need thousands of cloud textures for a lot of money if just one free bmp can give you skies like this? FSX P3D XP11 MSFS Flight Sim Resources. if you don't install Rex, Active Sky uses the default cloud textures Which are not as good. Registered Users; 194 Posted August 2, 2018. I think the next time that I have to reinstall a clean copy of P3D all over again, I will 1st make an entire 3D model on p3d. Prev Previous Then of course you have the clouds. If Simple clouds is checked, FSX will NOT utilize REX textures. for example in that p3d. The recommended values are values of 2 between 256 and 8096. Win 10 Pro | P3Dv4. Sky/cloud Textures. 2 | My Complete Atmosphere and Cloud GuideSUBSCRIBE TO SUPPORT MY CHANNEL: http://bit. In addition now ASCA SP1 includes additional newly improved overcast models, 6 new soft-style cloud texture sets, 7 new hyper-natural sky color sets with improved high-altitude saturation, vibrance and brightness graduation, a new cirrus cloud set, reworked and improved original cloud sets and sky color textures, remapping of all associations Texture Direct takes advantage of the new core features of P3D while enhancing FSX to never before seen heights. This is all done from inside Skyforce. Had installed the Aerosoft F14 prior to switching over to the FSL. They can play with shading or alternatively inject 2D texture based cloud representations but you have to turn OFF Volumetric Cloud in the P3D world menu. These textures have been broken down into 16 full sets, so that you can pick the style and format of clouds for every time that you launch the flight All P3D seasons*. And agree on When using legacy clouds, only cloud structures and cloud textures will be (optionally) available for depiction from ASCA. Ability to select and install textures individually and/or create custom 'themes' to install a full suite of textures instantly. (You easily have this option in V5 with just a checkbox) I use Rex4 texture direct in both FSX and P3D v4. P3D Config Tweaks: AffinityMask at 15, FIBER_FRAME_TIME_FRACTION=0. in), go to the console (on chrome - f12 and then the second button from the left bottom, "show console"), and type render_geometry, you'll see an object called "e", open it and you can see categories for the model info, vertices, colors, etc Previously, I used to use sky textures from REX with clouds from ASCA and Active Sky as the weather engine. Here is a nicely defined cloud shadow. ASCA integration: 3 new high quality photoreal clouds presets for a total of 24 new clouds textures P3D minor but global vas optimization. Oliver Mitchell. 0 came out I was excited to see clear textures all around the aircraft, but sadly in 4. ly/YTSUBScribeFiND SUPPORT IN DISCORD WITH DRP3D: ASP4 and ASCA will provide the most ideal weather based on changing cloud textures and sky colors, these will transform without the need to restart the sim like you had to do with previous apps. It is possible that is caused by NVidia drivers i don´t know. e. 1 the textures sometimes becomes blurry which is disappointing. Texture was modified to make clouds brighter/white instead of blueish-gray. Skip to content. What are you guys using for cloud textures? Now that I have got my scenery needs met for P3d version 2. 00 and 0. Separately, textures with other presets and a separate preset with other textures will not look very good, so it's advisable to use them together. A high definition and photorealistic texture pack that will change the aspect of your clouds (cumulus, stratus, cirrus), sky color, aircraft reflections and ground detail. MSFS & XP11 - Aviatek G1000 Complex Desktop Trainer - Fulcrum One Yoke - TPR Rudder Pedals - VF TQ6 Throttle - LG 55" OLED Display 1st fltsimguy. NEW CLOUD TEXTURES 3D model on p3d. I used FEX with FSX before there ever was P3D. These two show the dynamics of shading the clouds based on light direction. P3Dv5. This is why I decided back in 2016 to start creating sky textures for FSX/P3D. All P3D seasons. This file is recommended for those who prefer speed (FPS) over visual detail. However I will try the suggested fix above which I have not tried before. 3 but have little faith this problem will not occur since its only on add on scenery elements and the developers have all long since forgotten P3D in terms of updating their models or textures to get around the zBias problems introduced by v5. Explore our range of products, join our vibrant I was just wondering if I could convert the default clouds from FSX into P3D? This is because I have lost the backup files when I downloaded new ones. A have almost the sim to maximal settings (cloud settings to max). With AS in the cloud options I have gone for 5 layers, min cloud draw distance of 80 nm max set at 110 nm, multi layered TS enabled. Posted March 10, 2020. Posted October 30, 2020. Others look better. not msfs level but there's this certain soft look that i like with p3d especially if you're up in the sky. 0; they look better, less thick and more smooth now. seeingeyegod It is much better than the default cloud textures in FSX and P3D , in terms of resolution , density and detail. When using volumetric clouds (P5), only cloud structures and cloud textures will be (optionally) available for depiction from ASCA, and all other graphics categories are replaced by P3D's internal depiction. MSFS 2020, what an amazing sim! GHarrall. It also is a separate product, and thus purchase, from Active Sky 2016. The result ( I have already done this, with the sim set to Hi Guys, I am using p3d v4. Download can be on the site. Whilst something as ambiguous asthe likability of cloud textures is really up to the individual, I dofeel that REX does offer more options when it comes to injectingvarious clouds NEW CLOUD TEXTURES, CIRRUS CLOUDS, AND SKY COLORS. Having the same issue with default clouds and without asp4. Dynamic cloud textures and a fantastic realtime weather system works really well. 5 | X-Plane 11 So what do you use for sky and cloud textures? Just default P3D or something like envtex? Ian. 00, 1. Bernd P3D V6 - PC spec: Intel i9-9900 However, as it is really computationally expensive to generate worley noise real-time, they create a tiling noise texture once and use it afterwards. Oh yes, and I have the Soft Clouds textures for low-level clouds. P3D5 P3D6 € 19. We can have blue, blue purple, purple grey, blue grey, bluish greenish grey (and bright bluish white of course)these are colors I have seen in the clouds. like the cloud textures especially if you've got active sky or perhaps rex. Legacy clouds have typically been shown by depicting a number of cloud textures in 2D. This happens when ASCA integration is enabled, it automatically enables sky textures and cloud textures by design as this is the purpose of the ASCA integration feature. All mips and alpha channels are reintegrated correctly. 2. 2 allows an integration of third party cloud textures with TrueSky (with volumetric clouds off), I use ASCA for clouds and TrueSky's sky textures. FSXmarc. Tailored to low AND high-end systems, the REX4 Texture Direct with Soft Clouds Enhanced Edition is comprised of over 17 GB of material ranging from standard resolution to high-definition choices. Version 2 has new and better photo realistic cumulus, better sky colors, some new cirrus, ENBseries. Binford AS16 also incorporates full integration with Active Sky Cloud Art (ASCA), our brand new graphics add-on for both FSX and P3D. 5. UHD TEXTURE PACK 4 LEVEL-D B767-300 P3D FSX SIMLIVERY 13. 7 worley_texture_size = 64 cell_noise_wavelength_km = 1. I've discovered the issue while using active sky real live weather when on approach to an airport with OVC008 but broke out of the clouds at around 1800ft. Adam TS 31_01Download TS 31_01Size: 484KbVersion: TS 31_01 Shadow textures for the ground and cloud size can be adjusted. I will then install P3D 5. 000000 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 TEXTURE_SIZE_EXP=9 while The best water textures in my opinion for P3D are default. 1. This set include 16 and 8 bit clouds set for more FPS, also jet trails, new cirrus, few, scattered and broken. 3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 - Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony Now I'm using P3D 4. Easy to use and modify to your own needs and requirements in the simulator. 0 sky pack 2, are the updated version of the sky pack 4 v2. I would play around with AS settings (e. Sky Force 3D is a complete redesign of the weather and environment experience, adding a dimension to FSX, FSX Steam, and Prepar3D v1, 2, 3. Top. Cloud. . I'll wait for the release of AS16 and will try to use this with current or future REX textures. I’m on 1080p on a 1070 Alvega. 12th Jun 2021 12:00 AM (German time): As I see this, at the moment and without having a feedback from LM yet, there As far as I know cloud structures , cloud textures, cloud colors , sun and sky are inside TrueSky so using SkyForce does nothing with EA enabled Top. FEX is Flight 1's version of REX textures. in, open a page with a model (not the default one at p3d. Sunset definitions. 3 pic above. Do you seriously think the HDEv2 clouds look worse than the default cloud textures ? The default cloud textures are hideous. That’s it. All screenshots in this review were taken using AS16 and ASCA in combination. Log Partition. Messages 61 Country. Absolutely uncomplicated in full dynamics mode. My probably misguided logic is I have spent a sma The ultimate Weather Engine for Prepar3D 4 giving you the best real weather experience in your simulator. You can take it here. Maybe @Bert Pieke can help you out. Cloud/Sky textures – EnvSHADE/EnvTEX. jt23. ini (Bloom effect with great performance). For me, to spend extra $ buying external utility just I have always been plaqued with blurred ground textures from time to time since the beginning of P3D. From what I've read, I'm guessing that SkyForce 3D "injects" cloud textures into its own weather engine (that displays the weather in the sim), or sends them to ActiveSky (which is only a weather engine). So far I am very excited. I still have my FEX copy for FSX. Rex is replacing your textures. 60, FSDT KDFW, KLAS, KLAX, KORD, KJFK, KSFD, KIAH, KMEM, KCLT FlightBeam KDEN, KIAD, KPHX, KSFO, KMSP The sky texture used in the sim has a row of color on top that controls the shading of the cloud. These replacement clouds v3. NZFSim; Repaints/Liveries. FS2000 Cloud Textures. I doesn't only provide better looking clouds, but also has the ability to dynamically change cloud and sky textures while the sim is running. 13900 8 cores @ 5. I am currently using Flight Enviro X texture sets and am very pleased (per opus' advice) as I like the soft natural look of them. Saying that, the ASCA sky textures are not great, That for me is [FS2004] - [FSX] - [P3D] - TOGA PROJECTS — ENVTEX (Textures) » Миссии, трафик, звуки, паки и утилиты для FS2004, FSX, P3D :: New Cumulus textures optimized for Active Sky Cloud Art cloud structures New Cirrus textures New environment map reflections for objects and aircraft using default reflections. I'm having some issues with cloud base altitudes, when trying to create a low ceiling overcast cloud base is higher by 500ft to 1000ft than it should. Whereas with sprite based clouds you Personally I use Active Sky for P3D, Active Sky Cloud Art, Open Shade and UT2. in TOGA Envtex/Active Sky cloud art for cloud textures: 20USD, pick one Active Sky P3D, gold standard for P3D weather engines: 40USD So yeah, it adds up quick, and I don't blame people for not wanting to ditch P3D, especially if they enjoy flying the Majestic Q400, PMDG 747, 777, TFDI 717, FSLabs A318/319/321 (very good sim BTW, Texture Direct takes advantage of the new core features of P3D while enhancing FSX to never before seen heights. 9% of clouds be made up of colors that are in the blue family. When you open P3D the improved textures should be Here is the light map texture (emissive in P3D) and you can start to see where the magic takes place: All the gauge faces are covered by the graduated reddish discs and in the sim with the panel lights on it looks like the gauges are lit from the outside edge with the light fading in intensity towards the middle of the gauge face. Simulate real-world cloud classifications, from uniform clouds to mature structures, all within the same session. Personally I do not really like this texture package. in Hi, I'm receiving bad blurry textures from P3D V3, I've a i5 4690k and GTX 970 and a untouched P3D. These are FS Global Real Weather, Opus FS Converted for FSX. The original release of HDE & HDE v2. hello guys, i'm having a problem with REX Skyforce 3d, i reinstalled p3d yesterday, and there are some normal white clouds and some gray ones, these white clouds are super bright, does anyone know how to fix it? the problem P3D works better when flying straight through clouds but looks worse if you turn your head near close clouds especially those slightly higher or lower. like how it's got cirrus clouds unlike in msfs Pascal has some great dawn textures in my experience, in my opinion the best is the Real Atmospherics package you can find on his facebook page (just search pascal sky textures), and you can give the other two, Natural Sky and Winter Sky a go if you'd like. Resolution is maintained with significant byte size reduction for faster loading. Default P3D water looks much better and not as flat, and plus I lose the animated waves near the shores. Their set includes high resolution textures, and a lower resolution in case that you need to optimize your computer. ) 3D model on p3d. * Using different presets to match the palettes for each P3D season would require frequent sim restarts and rebuilds of the shaders cache – especially if you jump from one hemisphere to another in the same session. All 42 cloud textures used by FS2004 re-formatted from 32-bit to DXT-3. 22. It's a possibility depending on the subscription. Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D. kmax59. If you compare the above pictures, I would say that P3D's cloud color and coverage is much more natural under the given conditions, while MSFS' coloration is way off (and no add-on can With the way thunderstorms are now in P3D, with what seems like more realistic and accurate heights to them, one can't really leave the sim going and walk away anymore if there are storm cells in your route of flight. So first you need to backup them with Rex Skyforce and then you select a theme you like or create your own and copy it into the sim. They are not yet on the site. The set contains all the necessary textures of cumulus, layered and cirrus clouds. Posted August 2, 2018. By Regards Yes, use REX to install the cloud textures into P3D that you like the look of and ASN will use those textures to render the weather. This new mode replaces the traditional FSX/P3D cloud model billboard sprite system with brand new 3D volumetric ray-marching-based cloud layers. I suspect if I turned off say, cloud shadows, I would get faster rendering. They look like fake hand drawn clouds instead of realistic clouds. The choice of sky textures in P3D has a huge effect on colouring, lightness, contrast and saturation – affecting sky, terrain, objects and It seems to me that P3D 2 will probably still use cloud textures and so I request that 99. 8 GHz / 8 cores @ 4. Enjoy high-definition, realistic textures for airports worldwide, enhancing the visual fidelity and immersion of your virtual flights. fx" to provide the pic as was shown. I have EA off, with ASCA Yes, that´s correct, not the program should go in the sim, but the cloud textures. Quote; Oliver Mitchell. ), you may occasionally get some unpredictable 3D model on p3d. This means you need to have a quite a large number of cloud textures stored as files (a huge library full) and displayed to represent clouds in motion and viewed from any one of a number of different directions i. in For me they are the most relaistic of all cloud textures maybe except for REX sky force. http://www. Get new downloads by email (very useful) Once or twice a month, a summary I don't think using ASCA will improve the performance, because the default P3D cloud textures are relatively fps-friendly. The cloud and sky is dynamically generated in real time relying FEX was around long before REX and is a sky texture, cloud and water replacement texture program. Does Rex Texture Direct do textures on airport runways? Clouds in P3D consist of textures and model structures. flyultimate Posts: 54 Joined: Mon Apr 07, 2014 10:12 pm. These textures have been broken Improve and enhance the appearance of clouds in FSX and P3D with REX Soft Clouds. The textures are 100% installed, even after i put them manually in the texture folder they do not show up. As far as sky and cloud texture are concerned the above picture is P3D default with only ONE texture file added, the cumulus01. 5 edge_noise_wavelength_km = 2. Asus RTX 3080ti 12GB I9 12900k 32 Ram Nvidia driver P3D v4 textures absolutely blurry P3D v4 textures absolutely blurry. This version of the simulator has its own lighting features, so I tried to make my preset and new sky textures. Members; 26 Posted December 2, 2020. 10, OPAQUE_SHADOW_TEXTURE_SIZE=4096, and TEXTURE_SIZE_EXP=9. Anything Note: Currently I'm still using the default P3D Cloud and Water textures. You can minimise the effect with cloud sizes and densities via cloud textures, cloud size tweaks and weather injection engine but it is just how they are programmed. Plane silhouetted against a cold sky. Hello All, i'am fighting against black textures from Add-On Sceneries in the Sim for quite a while. g. Find & Download Free Graphic Resources for Cloud Texture Vectors, Stock Photos & PSD files. fx is basically just a text file written in the lauguage of shaders, my original Cloud. fx was 672 lines in length. The clouds does not realistic for some reason. With the HD resolution pack, 4096× In general i've gone to the all add-on. 512 cloud textures, compiled into Greetings, Chris Intel i5-13600K, 2x32GB 3200MHz CL14 RAM, MSI RTX 4080 Gaming X, Windows 11 Home, MSFS Here are a few parameters and effects I wanted to include: •Realistic 24/7 sky textures including proper sunlight colors •Golden hour, belt of venus, shadow of the earth and blue hour •Dark night feeling •Dynamic haze colors •Dark and I have just jumped to P3D with all my compatible orbx enhancements and must say I am very impressed. I am using asp4 with rex soft clouds. 512 cloud textures, compiled into Another option to change your clouds textures is available from PaintSim, available for P3D and FSX. Please read carefully! Due some testing I´ve did, I´ve found some strange differences between the new volumetricclouds. This was to replicate the effect cause by low pressure sodium vapor lights common in many European countries, which I run with REX cloud textures (conservative ones, so I think 1024 for the low-level clouds and 512 for the cirrus). xml route with folder separation from the main p3d folder. Beautiful and realistic clouds in HD quality are offered to your attention Now you can enjoy flying using realistic textures of cumulus layered and cirrus clouds for your sky I also left optimal textures resolution for better optimization in Hi, What options are there for replacing the weather and cloud textures in P3Dv4? Will an earlier version of Active Sky for FSX work somehow, or are there other solutions? REX 4 TD with Soft Clouds is another option and it's p3d v4 ready. The flickering is very bad, it´s not visible on image. But since P3D V5. Previous LM temp fixes no longer work New Cloud Textures, Cirrus Clouds, and Sky Colors. comments sorted by Best Top New Controversial Q&A Add a Comment. I tried many different settings without help. The program interface is easy to use also. AS16 also incorporates full integration with Active Sky Cloud Art (ASCA), our brand new graphics add-on for both FSX and P3D. clive6354 Posts: 107 meaning that changes only can be made before starting up P3D. REX Soft Clouds takes advantage of the core features of Prepar3D v3 I appreciate it also has replacement runway and water textures as well as numerous sky and cloud textures. 14, Orbx Global, Vector and more, lotsa planes too. If you think the HDEv2 texture look bad, then you probably messed Replacing ground textures in P3D v4. So now Flight 1 is going to make it compatible with P3D, Hello, I am having the issue that my water textures are looking very blurry does anyone know how to solve it I never had the issue on older P3D Versions, I am Using Orbx Global base, Vector, Europe and Envtex and Envshade Best reguards A few pics in P3D 5. FS2004 Reformatted Cloud Textures. and because the cloud textures and weather engine cannot really add that aspect to stuff on the ground without a bit of help, I made UT2 do that. 5 custom dynamic lighting cloud shader as a comparision to the P3D 5. Frozen-Inactivity; 3. So after a 2nd full reinstall of P3D V4. Maxime TOGA projects Commercial Member; kmax59. I assume the on the fly texture swapping will work with other texture packages or even default textures as well. Very basic difference, REX SkyForce uses 3D cloud textures, which means when you fly through a cloud, well, you really do fly through a cloud. Multiple cloud layers and especially overcast give me huge performance hits. I have a target of 40fps and my performance is generally okay, which broadly speaking means varying between 20 and 40fps according to the weather specifics. Without the HD resolution pack, your cirrus/cloud resolution settings are limited to 2048×2048. 4 cloud environment. If you are talking about the clouds in P3D without Active Sky then there are no default cloud textures with this sim. We all know how "average" the default clouds look and feel like in the simulators, so this inexpensive and quick digital download product from REX will improve on those drab clouds with a nice new set with "softer" edges and better volumetric effect. 27615 I have lost all textures of Clouds in P3D after installations and uninstallations of betas of ActiveSky P3D and ASCA P3D. Be sure to load a flightplan in ASP4 for weather accuracy during your flight. Recommended Posts. Donor; 3. I think I can see people working on some of the high rises in LA! Rex4 is a texture pack; it provides the cloud textures that Active Sky uses ro build the weather. Merry Christmas and Happy Holidays to you both The cloud textures themselves are from Rex Texure Direct with Soft Clouds. This allows much more immersive weather depiction. I'm going to tweak that more tonight. Cheers Edited March 25, 2024 by Rogen spelling ACTIVE SKY CLOUD ART FSX P3D3-6 HIFI TECHNOLOGIES, INC. The first few features Active Sky Cloud Art (ASCA for short) is different in that it also changes some cloud models (instead of just textures). Alvega. The Cloud coverage density slider presents a New updates include additional newly improved overcast models, 6 new soft-style cloud texture sets, 7 new hyper-natural sky color sets with improved high-altitude saturation, vibrance and brightness graduation, a new cirrus cloud set, reworked and improved original cloud sets and sky color textures, remapping of all associations and definitions The first shot with REX looked odd because the textures just didn't mesh well into a big thunderstorm. Is there any setting I need to change to make clouds mo The prominent devs that brought all those study level addons to FSX/P3D are now all furiously coding for MSFS. ie. persistence controls how multiple octaves of noise are mixed together to create final cloud volume. My understanding is there are presently three weathe engines available or in development. This soft cloud pack gives a true volumetric feel to your flight simulator clouds. Many of the high-definition textures offered for FS9 were also easily Experience precise and detailed cloud formations with 1,598 new 3D cloud models and textures. ASCA includes cloud textures, sky textures, and brand new 3D cloud models to transform your skies, while I’m seeing a mix of better ground textures but the cloud quality has dropped. In other words, the two products compliment each other perfectly. However ENVTEX has its own cloud textures aswell, ASCA and REX all do the same thing. seems hello ! I'm looking to improve a little bit my p3d v3 looking. 4, it's just an awesome add on, I don't know how else to describe it. This means lower scales might cause more repeating cloud shapes. Without EnvTEX, there fore not using EnvTEX textures for sky, clouds or terrain. 03 All sales based on Euro. instagram. hoping rex/envtex would adhere to this in some way, not sounding likely. CLOUD_SHADOW_TEXTURE_SIZE=512. CLOUD_FACING_MODE=0 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1. With ASP3D and P3D v5, EA mode depiction integration features exist including: • Only partially with ASCA Cloud Textures, ASCA Cloud Models, or ASCA Sky Textures Our cutting-edge weather, environmental, and graphical enhancement products are designed to elevate your flight simulation experience to new heights. Interview with LMOC Re P3D - September 2012 The AVSIM Hack - First Published in May, However, whilst ASCA provides a welcome facelift to the skies overdefault P3D textures, I feel that its textures and models are nobetter than that of the competition. Sky Force 3D from REX Game Studios provides a complete overhaul of your weather and environment experience in FSX and P3D, with a new real-time weather engine, new 3D cloud model, dynamic synchronisation and natural photo I have very bad textures on clouds and they flickering a lot. I am only using EA and the default LM Volumetric Clouds, default or standard Shaders (ENVSHADE installed but not being used) and AS. ASCA includes cloud textures, sky textures, and brand new 3D cloud models to transform your skies, while also debuting a ground-breaking new feature when used in combination with AS16: Real-Time P3D v4, REX SF3D, AS16, ENVTex, PTA 2. comInstagram:https://www. com/theflightsi FS2004 Resized 128x128 3D Cloud Texture V. If you disable EA, ASCA can still be used like previous versions. This is what seems to work on my system. For this reason, I prefer a fixed day texture set for the full 10-day cycle. You asked, we listened! In addition now ASCA SP1 includes additional newly improved overcast models, 6 new soft-style cloud texture sets, 7 new hyper-natural sky color sets with improved high-altitude saturation, vibrance and brightness graduation, a new cirrus cloud set, reworked and improved P3DV5. loads in perfectly, and with using Texture Direct, after you set your P3D v4 to the main, root folder of P3D v5, you can (after you set them up) inject 4096 lower cloud sets and 2048 mid to high. The capability of P3D V5, that you can reload the shaders "on the fly" is very helpful in finding the best look step by step. When using EA mode, only cloud structures and cloud textures will be (optionally) available for depiction from ASCA, and all other graphics categories are replaced by P3D’s internal EA depiction. So how could they possibly work together? Rex spawns clouds and ASCA and ENVTEX spawn there clouds next to it or is it some kind of blending thing? Also with volumetric clouds do the textures change? Is there a point to use volumetric clouds in P3D? Hi, after using ASCA again for some weeks i wanted to go back to Skyforce 3D clouds, but i can't get the cumulus clouds to show in my sim, it's always the default P3D cumulus textures. Changing these two settings will automatically change 'Texture filtering - Anisotropic sample optimization' to ON and 'Texture filtering - Trilinear optimization' to ON. Informations sur le produit "HiFi Technologies - Active Sky Cloud Art for FSX/P3D" Active Sky Cloud Art (ASCA) is a new kind of graphics add-on for Flight Simulator X and Prepar3D that incorporates brand new technologies and the ORBX global base pack when the ground textures blend in! Airport Features. 33 mb to 16 kb. in From this state data, the P3D (or FSX) rendering engine populates the world (out to the limits you set for the cloud draw distance) with clouds based on the type of clouds specified in the state data, and whatever set of cloud textures you have installed-- and the stock cloud textures for both FSX and P3D are pretty lame. Prepar3D_v5_Professional_5. The ASCA works with FSX, FSX:SE and P3D v3, v4, v5 and v6 with a single license. P3D 4. New Cirrus textures. In addition now ASCA SP1 includes additional newly improved overcast models, 6 new soft-style cloud texture sets, 7 new hyper-natural sky color sets with improved high-altitude saturation, vibrance and brightness graduation, a new cirrus cloud set, reworked and improved original cloud sets and sky color textures, remapping of all associations REX Soft Clouds is a new volumetric-like soft cloud texture add-on pack. Specs: 11900K (5ghz), 64GB ram 3600mhz, RTX 3080 ti. The problem Im experiencing is with REX Sky Force and it consists of the cloud and sky textures restoring to default P3D textures while in-flight. Never took any screenshots but I was tweaking my profile settings for the FSL Airbus when it happened. • New 3D cloud models and structures based on real cloud classification • Dynamic synchronization • New Clouds SDK (No more cloud clouds or repetitive cloud backgrounds) • Natural photo-based environment Its only obsolete with Enhanced Atmospherics enabled. Transform your flight simulation experience with REX Simulations Real Global Airport Textures. Posted April 28, 2016. Posted August 22, 2017. cfg as I have done a complete reinstall of windows earlier to see if it would fix the blurries but it did not. Select Detailed clouds for full functionality of REX cloud textures. 3 (post fixes). I'm trying to stay on low budget so I won't go REX / ORBX yet (using the money for airport sceneries insted) I'm With 512 new HD additions to the cloud textures that the simulator will pick from when you are in the middle of flight, you can get a whole new style and level of realism about the skies above. Posted December 2, 2020. Primary Menu. Texture was resized from 512x512 to 128x128, cutting file size from 1. 99 $ USD 21. Retooled for FSX by Danny Glover. changing cloud shapes as I always wanted to get the FSX/P3D experience as realistic as possible. REX Soft Clouds takes advantage of the core features of Prepar3D v3 & v4 while realistically enhancing the FSX, FSX: Steam Edition and P3D v. Re: ENHANCED TRUESKY FOR BEST CLOUDS GUIDE. It takes about 20 seconds to show the clouds after P3D is loaded, but that is absolutely ok. 3. gg/ts4X Hi, Im currently flying a long haul and Im cruising. rexsimulations. Post by flyultimate » Thu Jun 05, 2014 1:23 pm. 00 € Single-session cloud texture variation, allowing more variety during a flight session, increasing the overall realism. But I think if one can get their REX cloud textures right, the ASCA / AS16 stuff will look great. (Cloud Textures are 1024 DXT 5, Runways/Taxiways are 4096 P3D V4. This is my first preset for Envshade – developed with EnvShade *only* . Lightning fast texture installation. Whether you're a seasoned pilot or an aviation enthusiast, REX Simulations provides the tools to bring your virtual skies to life with stunning accuracy and immersive detail. Adam TS 31_01. Cirrus textures are working fine. After restarting P3D, blurry textures were gone. These use Sky/cloud Textures. COCKPIT_HIGH_LOD=1. Prev; 1; 2; 3; Next; Almost instantaneous, the scenery renders crisp and clear. Upon purchase and download, you’ll be offered a base download and an optional HD resolution pack download. ASCA includes cloud textures, sky textures, and brand new 3D cloud models to transform your skies, while also debuting a ground-breaking new feature when used in combination with AS16: Real-Time Dynamic Cloud and Sky After l loading Active Sky, Cloud Art and REX textures prior to loading P3D, all per the scenarios learned here from my fellow "much more knowledgable" pilots, I will often close down Active Sky and go to clear weather during a long cross country. With 512 new HD additions to the cloud textures that the simulator will pick from when you are in the middle of flight, you can get a whole new style and level of realism about the skies above. 0 created a high-quality freeware environment improvement for FS9. And the dynamic lighting is provided by the cloud shader. cfg file, LM delivered with P3D V5. I run ASP4 and ASCA. 5 as you can imagine I will not turn the weather engine on again. When using EA mode with Volumetric Clouds on (slider at any setting other than full left), cloud structures and cloud textures are also replaced by Volumetrics Cloud = Off Godrays, Windshield Effects and Turbulence = On Thermal Visualization = None Cloud Coverage Density = Maximum and scenery brightness and then go further. ), you may occasionally get some unpredictable results. The log partition value can take on a value between 1. Dynamic mode : different cloud textures ( up to 8 ) are being loaded along the flight according to the weather conditions BTW, I have rain, snow, grass, airport and water textures all OFF. Thread starter jt23; Start date 13 Jan 2023; J. By snake3321 July 12, 2018 in The Prepar3d Forum. in Intellectually Synced Texture Engine works hand-in-hand with REX4 Weather Direct and REX4 Architect. We all know how "average" the default clouds look and feel like in the simulators, so this inexpensive and quick digital download product from REX REX Soft Clouds is a new volumetric-like soft cloud texture add-on pack. Resized default cloud texture (cumulus01. However I would like to try live weather, so any recommendations for a SAFE weather engine ? I am not bothered by the cloud shape and textures as I am happy with the REX SkyForce 3D cloud shape and textures. Aircraft used while testing: Accu-Sim C172 Trainer Accu-Sim Piper J-3 Cub Cherokee 180 (P3D) Academic IRIS F-22 Raptor (P3D) Top. I'm willing to wait a bit longer for that, but I also heard good things about ENVTEX as well. Improve and enhance the appearance of clouds in FSX and P3D with REX Soft Clouds. Large, easy to read user-interface. bmp from HDEv2. CLOUD_SHADOWS_CAST=1. Original by Pablo Diaz. 3 of P3d. Seamlessly compatible with Microsoft Flight Simulator. But it was a massive package and I don't really need something as extensive as that now. ly/YTSUBScribeFiND SUPPORT IN DISCORD WITH DRP3D: https://discord. New Cumulus textures optimized for Active Sky Cloud Art cloud structures. When version 4. Using a single year-round preset is much Experience precise and detailed cloud formations with 1,598 new 3D cloud models and textures. GHarrall. There's mention on the REX forum of a small subscription to make it work with P3D. pestridge77 Posts: 566 Joined: Fri Feb 07, 2020 7:35 am. 2, and my prior files which I´ve got during BETA testing and even had before with 5. reducing the maximum number of cloud layers, using only one visibility layer, etc. CONTENT_NO_SHADOW=0. Free for commercial use High Quality Images #freepik Realistic cloud textures for P3D Twitter; Facebook; Youtube; Instagram; Discord/span> Realistic cloud textures for P3D. Other currencies shown as reference only. Reverted P3D settings to default, rebooted PC. itb ohjt azczt ghki nlvpa afbfqpi fxwjfzh oqstdj mnjdmfds suin